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- 1 - OpenGL basics/01 - Computer graphics 101 and course introduction.mp4 66.1 MB
- 3 - Shaders and GLSL/12 - GLSL, shaders attributes and geometry VBOs.mp4 58.8 MB
- 3 - Shaders and GLSL/15 - Procedural graphics inside the shaders.mp4 49.6 MB
- 2 - Rendering and geometry/08 - More on 2D transformations.mp4 47.0 MB
- 5 - 3D rendering/21 - Texturing the cube.mp4 44.1 MB
- 3 - Shaders and GLSL/13 - Multiple VBOs and geometry, winding directions, etc.mp4 44.0 MB
- 2 - Rendering and geometry/09 - Stack of matrices.mp4 43.5 MB
- 4 - Textures/17 - Drawing a textured rectangle (sprite).mp4 37.4 MB
- 1 - OpenGL basics/02 - Intro to the OpenGL API.mp4 35.3 MB
- 5 - 3D rendering/19 - Rotating the Cube.mp4 32.0 MB
- 1 - OpenGL basics/03 - MacOS setup of the GLFW helper library.mp4 29.5 MB
- 1 - OpenGL basics/05 - Basic GLFW &_ OpenGL app setup.mp4 26.8 MB
- 3 - Shaders and GLSL/11 - The rendering pipeline and shaders.mp4 25.6 MB
- 3 - Shaders and GLSL/16 - Bonus - homogenous coordinates.mp4 24.3 MB
- 3 - Shaders and GLSL/10 - Intro to shaders.mp4 20.4 MB
- 1 - OpenGL basics/04 - Windows setup of the GLFW helper library.mp4 16.4 MB
- 2 - Rendering and geometry/06 - Drawing a circle procedurally.mp4 15.3 MB
- 4 - Textures/18 - Loading a texture from the BMP file.mp4 7.5 MB
- 3 - Shaders and GLSL/14 - Vertex array objects (VAOs) and RAM buffers.mp4 7.1 MB
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