- 【压缩文件】 Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini
- 收录时间:2020-05-15 文档个数:34 文档大小:1.4 GB 最近下载:2025-02-05 人气:423 磁力链接
project_files.zip 438.0 MB
26. Using custom brushes to create veins.mp4 61.0 MB
28. Posing our character.mp4 55.6 MB
7. First sculpt pass on the head.mp4 49.8 MB
29. Adding fur using FiberMesh.mp4 45.6 MB
25. Creating fine details for the face.mp4 43.5 MB
15. Cleaning the DynaMesh.mp4 42.6 MB
23. Starting to add some high frequency details.mp4 41.1 MB
19. Adding a second stage of details.mp4 38.1 MB
17. Defining tertiary details.mp4 37.2 MB
3. Starting to build the primary volumes.mp4 36.5 MB
4. Defining secondary volumes and muscles.mp4 34.7 MB
31. Starting to add lighting for our character.mp4 33.5 MB
33. Looking at the final render settings.mp4 32.9 MB
8. Laying down the first stage of details.mp4 32.7 MB
18. Continuing to add tertiary volumes on the body.mp4 31.7 MB
13. Using the CurveTriFill brush to create membranes.mp4 31.3 MB
22. Sculpting some details for the legs.mp4 28.0 MB
16. Working on the hands.mp4 27.6 MB
12. Building the hands.mp4 25.9 MB
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