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【压缩文件】 Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini
收录时间:2020-05-15 文档个数:34 文档大小:1.4 GB 最近下载:2025-02-05 人气:423 磁力链接
  • zipproject_files.zip 438.0 MB
  • mp426. Using custom brushes to create veins.mp4 61.0 MB
  • mp428. Posing our character.mp4 55.6 MB
  • mp47. First sculpt pass on the head.mp4 49.8 MB
  • mp429. Adding fur using FiberMesh.mp4 45.6 MB
  • mp425. Creating fine details for the face.mp4 43.5 MB
  • mp415. Cleaning the DynaMesh.mp4 42.6 MB
  • mp423. Starting to add some high frequency details.mp4 41.1 MB
  • mp419. Adding a second stage of details.mp4 38.1 MB
  • mp417. Defining tertiary details.mp4 37.2 MB
  • mp43. Starting to build the primary volumes.mp4 36.5 MB
  • mp44. Defining secondary volumes and muscles.mp4 34.7 MB
  • mp431. Starting to add lighting for our character.mp4 33.5 MB
  • mp433. Looking at the final render settings.mp4 32.9 MB
  • mp48. Laying down the first stage of details.mp4 32.7 MB
  • mp418. Continuing to add tertiary volumes on the body.mp4 31.7 MB
  • mp413. Using the CurveTriFill brush to create membranes.mp4 31.3 MB
  • mp422. Sculpting some details for the legs.mp4 28.0 MB
  • mp416. Working on the hands.mp4 27.6 MB
  • mp412. Building the hands.mp4 25.9 MB
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