- 【影视】 CGFastTrack - Procedural Shader Networks in Blender 2.90 (2020)
- 收录时间:2020-10-23 文档个数:37 文档大小:1.7 GB 最近下载:2025-01-13 人气:9495 磁力链接
- 05. Part 4 - Turret/34. Turret Breakdown.mp4 179.3 MB
- Course Files/finalProject.zip 127.9 MB
- 02. Part 1 - Worn Metal/07. Generators Layered Masks.mp4 89.7 MB
- 04. Part 2 - Snow/25. Cavity and Combine.mp4 75.6 MB
- 01. Part 1 - Overview/05. Scene Setup.mp4 68.2 MB
- 02. Part 1 - Worn Metal/10. Base Color.mp4 67.9 MB
- 02. Part 1 - Worn Metal/08. Banking Pointiness.mp4 59.1 MB
- 02. Part 1 - Worn Metal/13. Cavity.mp4 58.5 MB
- 02. Part 1 - Worn Metal/11. Bump.mp4 56.0 MB
- 02. Part 1 - Worn Metal/14. Color Variation.mp4 55.6 MB
- 02. Part 1 - Worn Metal/15. Final Render.mp4 53.5 MB
- 05. Part 3 - Cloth/31. Pointiness.mp4 47.5 MB
- 04. Part 2 - Snow/21. Roughness and Bump.mp4 47.2 MB
- 02. Part 1 - Worn Metal/06. My First Layered Material.mp4 44.6 MB
- 02. Part 1 - Worn Metal/12. Edges.mp4 42.7 MB
- 04. Part 2 - Snow/27. Copy Snow Shader.mp4 41.4 MB
- 05. Part 3 - Cloth/33. Fur.mp4 41.1 MB
- 03. Part 2 - Setup/18. Base Metal.mp4 39.4 MB
- 05. Part 3 - Cloth/29. Base Color.mp4 38.4 MB
- 03. Part 2 - Setup/17. HDRI.mp4 38.0 MB
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- 【影视】 Digital Tutors - Creating Procedural Rigs and Controlling Motion in Houdini
- 收录时间:2021-03-03 文档个数:31 文档大小:1.5 GB 最近下载:2025-01-13 人气:392 磁力链接
- 14. Assembling the legs .flv 181.9 MB
- 06. Build box bodies.flv 149.0 MB
- 03. Using DOPs for collision .flv 143.0 MB
- 15. Animation output .flv 137.9 MB
- 16. Rendering .flv 120.5 MB
- 02. Prepping motion simulation data .flv 118.4 MB
- 10. Calculating bug steps with CHOPs .flv 113.8 MB
- 12. Applying footsteps .flv 102.1 MB
- 08. Shifting bodies to center.flv 79.2 MB
- 04. Using impulse force for acceleration.flv 69.6 MB
- 13. Animated joint points.flv 69.3 MB
- 09. Using balls for motion.flv 62.0 MB
- 07. Remove smaller box sections.flv 58.0 MB
- 05. Bake out ball motion.flv 56.1 MB
- 11. Solving for length and direction.flv 55.6 MB
- 01. Introduction and project overview.flv 13.4 MB
- Project files/016_bugs_rendering.hip 2.1 MB
- Project files/015_bugs_animation_output.hip 1.7 MB
- Project files/014_bugs_assembling_the_legs.hip 1.6 MB
- Project files/013_bugs_animated_joint_points.hip 1.5 MB
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- 收录时间:2021-08-17 文档个数:1 文档大小:3.9 GB 最近下载:2025-01-12 人气:4755 磁力链接
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- 收录时间:2021-02-28 文档个数:25 文档大小:1.8 GB 最近下载:2025-01-12 人气:12371 磁力链接
- 18-the_color_ramp.mkv 147.8 MB
- 06-an_overview_of_the_nodes.mkv 133.7 MB
- 09-creating_a_diagonal_line.mkv 128.1 MB
- 10-using_the_power_function.mkv 119.9 MB
- 12-controlling_the_axis_of_the_line.mkv 94.8 MB
- 17-using_the_power_node_to_create_a_parabla.mkv 83.9 MB
- 21-a_second_way_of_doing_things.mkv 83.2 MB
- 22-introducing_the_absolute_function_to_create_a_diamond.mkv 81.1 MB
- 19-create_a_circle.mkv 77.2 MB
- 24-mixing_shaders_to_create_transparency.mkv 77.2 MB
- 02-the_basics_of_material_application.mkv 76.6 MB
- 03-applying_materials_to_other_objects.mkv 75.8 MB
- 13-creating_a_vertical_line.mkv 74.2 MB
- 04-fake_users_and_duplicating_materials.mkv 72.2 MB
- 23-using_nodes_from_previous_shapes_to_create_a_leaf.mkv 72.1 MB
- 05-accessing_the_shader_editor.mkv 65.4 MB
- 01-welcome_to_the_class.mkv 63.2 MB
- 07-introducing_the_texture_coordinate_node.mkv 58.8 MB
- 08-combining_nodes_together.mkv 53.2 MB
- 11-adding_color_with_the_mixrgb.mkv 49.3 MB
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- textures.rar 243.3 MB
- baking training - chapter 4- rocks and sand.mp4 218.1 MB
- baking training - chapter 1 - blue planet.mp4 172.8 MB
- baking training - chapter 2 - trignometric functions.mp4 171.0 MB
- baking training - chapter 3- for loops.mp4 145.1 MB
- baking training - chapter 0 - Introduction.mp4 23.7 MB
- baking training - chapter 4- rocks and sand.mp3 20.4 MB
- baking training - chapter 1 - blue planet.mp3 20.3 MB
- baking training - chapter 2 - trignometric functions.mp3 17.6 MB
- baking training - chapter 3- for loops.mp3 15.2 MB
- baking training - chapter 0 - Introduction.mp3 2.8 MB
- baking training files1.rar 251.8 kB
- baking training files2.rar 234.0 kB
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- 24. Completing deformation setup.mp4 83.6 MB
- 22. Scripting deformation setup.mp4 81.3 MB
- 47. Testing leg setup.mp4 78.7 MB
- 48. Adding more controls.mp4 76.4 MB
- 46. Integrating leg setup to rig.mp4 73.8 MB
- 41. Integrating ikChain setup to rig.mp4 69.1 MB
- 25. Testing deformation setup.mp4 68.6 MB
- 42. Starting leg setup.mp4 66.1 MB
- 28. Creating spine setup.mp4 63.9 MB
- 36. Integrating neck setup to rig.mp4 62.0 MB
- 43. Building the leg setup.mp4 58.3 MB
- 18. Continuing main character function.mp4 57.5 MB
- 20. Integrating bSkinSaver.mp4 54.5 MB
- 44. Continuing leg setup.mp4 54.4 MB
- 19. Implementing deformation setup.mp4 54.3 MB
- 32. Adding and adjusting control shapes.mp4 47.2 MB
- 27. Finishing main control.mp4 46.7 MB
- 08. Adding control colors.mp4 46.0 MB
- 34. Continuing the neck setup.mp4 44.4 MB
- 21. Continuing integrating bSkinSaver.mp4 44.1 MB
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- ~Get Your Files Here !/5. Animating in Code.mp4 234.7 MB
- ~Get Your Files Here !/4. Shading and Coloring.mp4 129.3 MB
- ~Get Your Files Here !/3. Creating Sprite Variants.mp4 62.6 MB
- ~Get Your Files Here !/2. Importing and Organizing Sprites.mp4 45.4 MB
- ~Get Your Files Here !/1. Introduction.mp4 27.1 MB
- ~Get Your Files Here !/5. Animating in Code.srt 23.0 kB
- ~Get Your Files Here !/4. Shading and Coloring.srt 14.4 kB
- ~Get Your Files Here !/ProcGen Course 2/Heads/head9.png 9.8 kB
- ~Get Your Files Here !/ProcGen Course 3/Heads/head9.png 9.8 kB
- ~Get Your Files Here !/ProcGen Course 4/Heads/head9.png 9.8 kB
- ~Get Your Files Here !/ProcGen Course 2/Heads/head8.png 9.6 kB
- ~Get Your Files Here !/ProcGen Course 3/Heads/head8.png 9.6 kB
- ~Get Your Files Here !/ProcGen Course 4/Heads/head8.png 9.6 kB
- ~Get Your Files Here !/ProcGen Course 2/Heads/head2.png 9.5 kB
- ~Get Your Files Here !/ProcGen Course 3/Heads/head2.png 9.5 kB
- ~Get Your Files Here !/ProcGen Course 4/Heads/head2.png 9.5 kB
- ~Get Your Files Here !/ProcGen Course 2/Heads/head4.png 9.3 kB
- ~Get Your Files Here !/ProcGen Course 3/Heads/head4.png 9.3 kB
- ~Get Your Files Here !/ProcGen Course 4/Heads/head4.png 9.3 kB
- ~Get Your Files Here !/ProcGen Course 1/head1.png 9.3 kB
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- 03 - Section 3 Automation In Blender/S3-17 Time For A Refactor.mp4 357.5 MB
- 02 - Assembling Using Geometry Nodes/S2-12 Organising Nodes.mp4 265.0 MB
- 03 - Section 3 Automation In Blender/S3-3 Finding Needed Code.mp4 243.9 MB
- 01 - Section 1 Welcome And Setup/S1-7 Modelling Your First Components.mp4 237.1 MB
- 04 - Adding More Elements/S4-15 Exporting Individual Weapon Components.mp4 229.9 MB
- 04 - Adding More Elements/S4-8 Using Python To Toggle And Populate Fields.mp4 226.1 MB
- 02 - Assembling Using Geometry Nodes/S2-14 A Random Seed Using Scripting.mp4 218.2 MB
- 03 - Section 3 Automation In Blender/S3-9 Selecting An Object By Name.mp4 208.8 MB
- 02 - Assembling Using Geometry Nodes/S2-15 Exporting Random Axes.mp4 207.1 MB
- 03 - Section 3 Automation In Blender/S3-14 Creating An Export Folder.mp4 200.5 MB
- 01 - Section 1 Welcome And Setup/S1-10 Export Your Models and Testing.mp4 200.3 MB
- 03 - Section 3 Automation In Blender/S3-13 Exporting As A GLTF in Python.mp4 196.7 MB
- 02 - Assembling Using Geometry Nodes/S2-4 Geometry Nodes Overview.mp4 195.1 MB
- 04 - Adding More Elements/S4-3 Using A Bounding Box.mp4 189.8 MB
- 02 - Assembling Using Geometry Nodes/S2-9 Using A Grid For Displaying Models.mp4 183.2 MB
- 04 - Adding More Elements/S4-7 Instancing On A Vertex Group.mp4 179.9 MB
- 02 - Assembling Using Geometry Nodes/S2-13 Fake Users.mp4 177.7 MB
- 01 - Section 1 Welcome And Setup/S1-8 Materials and Material Slots.mp4 171.9 MB
- 04 - Adding More Elements/S4-13 Looping Through Objects In A Collection.mp4 167.9 MB
- 03 - Section 3 Automation In Blender/S3-16 Creating And Assigning A Node Tree.mp4 163.5 MB
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- ~Get Your Files Here !/2. working with more nodes/9. 11 uv mapping in blender.mp4 81.1 MB
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- ~Get Your Files Here !/2. working with more nodes/4. 06 how to make low resolution textures look high resolution in blender.srt 6.8 kB
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- 收录时间:2020-02-29 文档个数:21 文档大小:745.3 MB 最近下载:2025-01-08 人气:1841 磁力链接
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- 20. Setting up the animation for final render.mp4 54.1 MB
- 04. Defining the stepping motion of the legs.mp4 52.6 MB
- 08. Creating reactive body motion.mp4 45.3 MB
- 12. Scripting motion for the abdomen.mp4 41.3 MB
- 11. Scripting motion for the antennae.mp4 38.6 MB
- 13. Creating a switch for manual and auto wandering.mp4 34.8 MB
- 07. Generating step down motion in the feet.mp4 33.3 MB
- 18. Connecting the smoothed noise to the transform.mp4 32.9 MB
- 10. Scripting motion for the head.mp4 29.3 MB
- 06. Connecting the leg IK to locators.mp4 28.1 MB
- 05. Calculating the distance traveled per frame.mp4 27.9 MB
- 14. Visualizing the smoothing of the path.mp4 27.1 MB
- 09. Visualizing noise functions.mp4 26.2 MB
- 17. Adding an exponent to the path smoothing.mp4 25.1 MB
- 16. Defining the motion vectors for the path.mp4 24.9 MB
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- backup/Project_bak18.hip 240.0 kB
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- 02. Desert.mp4 696.0 MB
- PSD.zip 373.8 MB
- 03. Coast.mp4 259.4 MB
- 04. Iceland.mp4 196.5 MB
- 05. FinalThoughts.mp4 70.2 MB
- 01. Introduction.mp4 31.2 MB
- Files.zip 525.7 kB
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- ProjectFiles/Data/map_1.svg 4.1 MB
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- ProjectFiles/Data/map-cleaned.svg 919.8 kB
- ProjectFiles/Data/map.png 810.3 kB
- ProjectFiles/OSMCity.hip 299.1 kB
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- 1. Introduction/20. Advanced Part - Mixing Textures.mp4 474.4 MB
- 1. Introduction/23. Advanced Part - Volumes.mp4 405.0 MB
- 1. Introduction/19. Advanced Part - Masks.mp4 399.7 MB
- 1. Introduction/3. Shader Types.mp4 357.7 MB
- 1. Introduction/17. Advanced Part - Texture Coordinate Node.mp4 349.0 MB
- 1. Introduction/21. Advanced Part - PBR Materials.mp4 304.5 MB
- 1. Introduction/18. Advanced Part - Texture Coordinate Node - Example.mp4 290.3 MB
- 1. Introduction/22. Advanced Part - Shader Math.mp4 267.1 MB
- 1. Introduction/16. Advanced Part - What is a Shader.mp4 264.3 MB
- 1. Introduction/2. Shader Editor - Basics.mp4 183.7 MB
- 1. Introduction/4. PBR Textures.mp4 181.0 MB
- 1. Introduction/15. Creating Realistic Glass.mp4 166.3 MB
- 1. Introduction/9. Texture Coordinate Node.mp4 166.1 MB
- 1. Introduction/14. Creating Holographic Shader.mp4 134.5 MB
- 1. Introduction/6. Emission Map.mp4 128.9 MB
- 1. Introduction/12. Procedural Tile Material.mp4 111.1 MB
- 1. Introduction/10. Math Node.mp4 100.5 MB
- 1. Introduction/8. Bump Node.mp4 88.9 MB
- 1. Introduction/5. Reflection and Roughness.mp4 82.3 MB
- 1. Introduction/7. Displacement Node.mp4 79.7 MB
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- 9. Using the Maya Substance Bonus Tools.flv 35.9 MB
- 8. Using the Bitmap2Material plugin.flv 35.4 MB
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- 10. Rendering Substance textures in mental ray.flv 31.4 MB
- 5. Controlling Substance texture resolution.flv 26.9 MB
- 7. Baking Substance textures in Maya.flv 24.0 MB
- 6. Substance texture placement in Maya.flv 23.7 MB
- 4. Connecting and disconnecting Substance nodes.flv 23.0 MB
- 1. Introduction and project overview.flv 7.8 MB
- 2. Loading the Substance plugin for Maya.flv 6.1 MB
- project_files/sourceimages/stone_texture.jpg 2.8 MB
- project_files/scenes/lesson_04_start.ma 601.4 kB
- project_files/scenes/lesson_10_start.ma 601.3 kB
- project_files/scenes/lesson_06_start.ma 592.6 kB
- project_files/scenes/lesson_07_start.ma 590.4 kB
- project_files/scenes/lesson_03_start.ma 582.5 kB
- project_files/scenes/lesson_05_start.ma 110.0 kB
- project_files/scenes/lesson_08_start.ma 72.0 kB
- project_files/scenes/lesson_09_start.ma 72.0 kB
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- 11_Bonus_Lesson-Automatically_setting_the_Center_of_Mass.flv 64.2 MB
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- 04_Evaluating_the_Sample_Shatter_Scene_and_ICE_Trees.flv 50.3 MB
- 10_Bonus_Lesson-Setting_up_a_rough_Rigid_Body_simulation.flv 48.3 MB
- 06_Filtering_our_slice_point_cloud_based_off_a_Null.flv 44.4 MB
- 02_ICE_Modeling_Concepts,_terminology_and_nodes.flv 42.6 MB
- 08_Using_an_If_node_to_delete_non-Chunk_vertexes.flv 38.9 MB
- 07_Creating_a_Chunk_ID_to_create_separate_meshes_per_chunk.flv 38.3 MB
- 09_Packaging_our_Extract_Chunk_Geometry_into_a_Compound.flv 32.6 MB
- 05_Building_our_Slice_Plane_Point_Cloud_and_Shatter_mesh.flv 28.9 MB
- 01_Introduction_and_project_overview.flv 12.0 MB
- Project Files/Scenes/11_end.scn 1.9 MB
- Project Files/Backup/11_end_B1/11_end.scn 1.7 MB
- Project Files/Backup/11_begin_B1/11_begin.scn 1.4 MB
- Project Files/Backup/11_begin_B3/11_begin.scn 1.4 MB
- Project Files/Backup/11_begin_B2/11_begin.scn 1.4 MB
- Project Files/Scenes/11_begin.scn 1.4 MB
- Project Files/Backup/11_end_B2/11_end.scn 1.4 MB
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- Project Files/Scenes/09_begin.scn 896.0 kB
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- 【影视】 [Gumroad] Houdini Procedural Lake Houses Volume 4 [ENG-RUS]
- 收录时间:2021-03-11 文档个数:76 文档大小:6.3 GB 最近下载:2025-01-06 人气:2692 磁力链接
- Ch3_p3_ScalesPattern.mp4 1.3 GB
- Ch3_p1_WallPatternBase.mp4 1.0 GB
- Ch3_p2_C_WoodPatternGeo.mp4 991.2 MB
- Ch3_p4_A_RoofShinglesCanvas.mp4 821.7 MB
- Ch3_p2_B_WoodPatternUV.mp4 691.7 MB
- Ch3_p4_B_RoofShinglesPlacement.mp4 676.8 MB
- Ch3_p2_A_WoodPatternDivision.mp4 454.2 MB
- Ch3_p5_RoofSidesGeometry.mp4 156.1 MB
- Ch3_p3_ScalesPattern.mp3 42.3 MB
- Ch3_p1_WallPatternBase.mp3 39.9 MB
- Ch3_p2_C_WoodPatternGeo.mp3 31.3 MB
- Ch3_p4_A_RoofShinglesCanvas.mp3 29.0 MB
- Ch3_p2_B_WoodPatternUV.mp3 25.3 MB
- Ch3_p4_B_RoofShinglesPlacement.mp3 23.4 MB
- Ch3_p2_A_WoodPatternDivision.mp3 20.7 MB
- Ch3_p5_RoofSidesGeometry.mp3 4.3 MB
- resources/LakeVillage_Vol4_Ch3_Part5.hipnc 2.3 MB
- resources/ProceduralLakeHouses_Patch2.doc 2.2 MB
- resources/LakeVillage_Vol4_Ch3_Part4.hipnc 2.0 MB
- resources/modules/setdressing/setdressing_tower_top_01.obj 2.0 MB
- 猜你喜欢: Volume ENG Lake Gumroad Houses RUS Houdini Procedural
- 【影视】 CGCookie - Creating Procedural Sand Dunes with Blender 2.8 by Kent Trammell (2019)
- 收录时间:2020-04-01 文档个数:5 文档大小:434.0 MB 最近下载:2025-01-06 人气:10823 磁力链接
- 01. Displacing the Main Shapes.mp4 179.1 MB
- 03. Final Touches and Compositing.mp4 101.5 MB
- 02. Refining Detail.mp4 100.4 MB
- 04. BONUS - Convert Material Displacement to Geometry.mp4 50.8 MB
- blender_sand-dunes_source-files.zip 2.2 MB
- 猜你喜欢: Creating Trammell Dunes CGCookie Sand 2.8 2019 Kent Procedural Blender