11. Triplanar Shader Graph/3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4 114.2 MB
7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5. Understanding and Creating the Emission Map Nodes.mp4 104.7 MB
13. Extra content/1. Stylized Fire Projectile VFX.mp4 99.5 MB
8. 3D Stylized Water Shader/3. Creating Water Foam Nodes.mp4 94.9 MB
13. Extra content/4. Colors Theory (Choose the most pleasing color combinations of color).mp4 86.7 MB
8. 3D Stylized Water Shader/1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4 85.1 MB
12. Zelda Toon Shader/2. Adding Specular and Rim Light Nodes.mp4 83.8 MB
11. Triplanar Shader Graph/2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4 78.5 MB
2. 2D Fire Projectile Shader Graph/5. Creating Mask Nodes & Final 2D Fire VFX.mp4 78.3 MB
7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4 77.7 MB
3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/1. Using Vertex Position Movement Nodes.mp4 76.7 MB
2. 2D Fire Projectile Shader Graph/4. Creating Movement Disssolve Nodes.mp4 75.8 MB