BT种子基本信息
- 种子哈希:ca93408226d5f1b357dca95908d6f791c557ac30
- 文档大小:9.5 GB
- 文档个数:204个文档
- 下载次数:110次
- 下载速度:极快
- 收录时间:2021-10-30
- 最近下载:2024-10-30
- DMCA/屏蔽:DMCA/屏蔽
文档列表
- 03 Shooting Projectiles and Object Pooling/016 Finishing the Grappling Hook.mp4 214.9 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/010 Final Episode_Finishing Up Save_Load System.mp4 210.3 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/006 Refining Player Damage and Creating an Out of Bounds System.mp4 190.9 MB
- 08 Supplemental Learning/002 Ledge Climbing.mp4 170.2 MB
- 04 Level and Game Management Tools/006 Creating a Ladder.mp4 169.2 MB
- 03 Shooting Projectiles and Object Pooling/014 Switching Weapons and Creating Second Projectile.mp4 159.3 MB
- 06 Enemy AI/010 Setting Up Everything for Projectile Attacks.mp4 157.6 MB
- 03 Shooting Projectiles and Object Pooling/015 Setting Up the Grappling Hook.mp4 156.4 MB
- 06 Enemy AI/008 Creating Flying Movement and Player Detector.mp4 147.1 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/008 Setting Up Basic Pause Menu to Navigate UI Screens.mp4 142.7 MB
- 06 Enemy AI/004 Rotating and Moving Enemies Around Platforms.mp4 138.5 MB
- 01 Introduction/015 Finishing the Gameplay Loop and Building Our First Game.mp4 137.4 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/007 Setting Up Player Death.mp4 136.2 MB
- 05 Creating and Managing a World Map and Mini-Map/008 Moving and Positioning the Big Map.mp4 134.4 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/009 Setting Up Save_Load System and Title Screen.mp4 133.5 MB
- 04 Level and Game Management Tools/010 Setting Up Level Bounds and Restricting Camera Movement.mp4 130.8 MB
- 02 Creating a Character with Complete Movement and Animations/018 Wall Sliding and Wall Jumping.mp4 130.7 MB
- 04 Level and Game Management Tools/015 Creating a Fade Screen to Load Scenes.mp4 129.7 MB
- 02 Creating a Character with Complete Movement and Animations/008 How to Rig a 2D Character.mp4 129.3 MB
- 04 Level and Game Management Tools/004 Creating a Falling Platform Script and Introduction to Enums.mp4 129.3 MB
- 02 Creating a Character with Complete Movement and Animations/014 Coroutines and the Crouching Ability.mp4 127.1 MB
- 04 Level and Game Management Tools/008 Custom Editor Tools for Moving Platforms.mp4 124.0 MB
- 05 Creating and Managing a World Map and Mini-Map/009 Setting Up Fog of War.mp4 123.8 MB
- 03 Shooting Projectiles and Object Pooling/011 Aiming at Closest Target to Player.mp4 123.5 MB
- 04 Level and Game Management Tools/007 Setting Up Moving Platforms.mp4 119.0 MB
- 06 Enemy AI/005 Rotating and Moving Enemies Around Platforms Part 2.mp4 115.1 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/005 Acquiring Abilities Through Pickups.mp4 114.4 MB
- 08 Supplemental Learning/001 Jump Refinement.mp4 114.1 MB
- 02 Creating a Character with Complete Movement and Animations/020 Refactoring Input Into One Script.mp4 114.1 MB
- 01 Introduction/004 Building a Level and Parent_Child Relationship with Gameobjects.mp4 113.8 MB
- 03 Shooting Projectiles and Object Pooling/005 Instantiating Projectiles at Barrel of Gun.mp4 110.2 MB
- 06 Enemy AI/003 Preventing Enemy from Falling and Turning Around on Holes.mp4 110.2 MB
- 04 Level and Game Management Tools/005 One Way Platforms and On Collision Enter.mp4 110.0 MB
- 03 Shooting Projectiles and Object Pooling/008 Solving for Firing Projectiles Forward.mp4 109.2 MB
- 02 Creating a Character with Complete Movement and Animations/019 Animating and Triggering the Wall Slide.mp4 109.1 MB
- 04 Level and Game Management Tools/002 Finishing Camera Movement, Fixing a Bug in Dash Script.mp4 109.0 MB
- 04 Level and Game Management Tools/001 Setting Up Camera Movement.mp4 108.6 MB
- 02 Creating a Character with Complete Movement and Animations/012 Blend Trees and Setting up Jump_Falling Animations.mp4 103.4 MB
- 01 Introduction/012 Setting Up UI and Discussing String References.mp4 102.5 MB
- 04 Level and Game Management Tools/013 Instantiating the Player into the Scene at Multiple Locations.mp4 98.9 MB
- 03 Shooting Projectiles and Object Pooling/013 Adding More Functionality to Object Pooler.mp4 97.1 MB
- 02 Creating a Character with Complete Movement and Animations/015 Animating and Controlling the Crouch State.mp4 95.9 MB
- 06 Enemy AI/009 Setting Up Everything for Melee Attacks.mp4 95.3 MB
- 06 Enemy AI/001 Setting Up Enemy AI and Enemy Movment.mp4 94.9 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/002 Setting Up Projectile Damage and Random Drops.mp4 94.6 MB
- 02 Creating a Character with Complete Movement and Animations/013 Adding and Animating a Glide Ability.mp4 94.0 MB
- 02 Creating a Character with Complete Movement and Animations/016 Creating a Dash Ability.mp4 93.8 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/001 Setting Up Health, Damage, and Player Invulnerability State.mp4 93.8 MB
- 06 Enemy AI/007 Solving for Enemy Jumping.mp4 92.9 MB
- 02 Creating a Character with Complete Movement and Animations/011 Using the Animator Component to Trigger Animations.mp4 92.7 MB
- 01 Introduction/010 Bools and Conditional Checks.mp4 90.3 MB
- 03 Shooting Projectiles and Object Pooling/007 Setting Up the Weapon Aiming Component.mp4 90.2 MB
- 04 Level and Game Management Tools/011 Instantiating the Player into the Scene.mp4 86.8 MB
- 03 Shooting Projectiles and Object Pooling/010 Solving for 8 Directional Aiming.mp4 86.6 MB
- 03 Shooting Projectiles and Object Pooling/004 Getting Started with the Weapon Script.mp4 86.4 MB
- 03 Shooting Projectiles and Object Pooling/006 Moving and Placing Projectiles.mp4 83.9 MB
- 01 Introduction/014 Brief Introduction to Particle System.mp4 83.2 MB
- 02 Creating a Character with Complete Movement and Animations/010 Introduction to Animations, Keyframes, and Tweening.mp4 82.6 MB
- 05 Creating and Managing a World Map and Mini-Map/005 Adding Movement to the Player Indicator.mp4 82.3 MB
- 05 Creating and Managing a World Map and Mini-Map/004 Creating Icons for Mini Map and Setting Up Camera.mp4 82.1 MB
- 02 Creating a Character with Complete Movement and Animations/002 Solving for Basic Movement, Else Statements, and Return Methods.mp4 81.8 MB
- 05 Creating and Managing a World Map and Mini-Map/007 Setting Up the World Map Display Toggle.mp4 81.1 MB
- 02 Creating a Character with Complete Movement and Animations/004 Solving for a Jump and Introduction to Layers and Raycasts.mp4 80.8 MB
- 01 Introduction/007 Writing Our First Script.mp4 80.1 MB
- 05 Creating and Managing a World Map and Mini-Map/006 Mini Map Camera Follow and Clamping.mp4 79.8 MB
- 01 Introduction/008 Reviewing the Movement Script.mp4 78.1 MB
- 04 Level and Game Management Tools/009 Creating Wind and Water Gameobjects with Area Effectors.mp4 77.6 MB
- 02 Creating a Character with Complete Movement and Animations/003 Solving for Facing the Correct Direction and Sprinting.mp4 77.4 MB
- 02 Creating a Character with Complete Movement and Animations/017 Animating the Dash Ability.mp4 77.1 MB
- 01 Introduction/003 Introduction to Gameobjects and the Transform component.mp4 74.0 MB
- 01 Introduction/001 House Keeping_Course Overview_Unity Download and Install.mp4 73.9 MB
- 03 Shooting Projectiles and Object Pooling/009 Commenting Complicated Code and Unity Inspector Tips.mp4 72.9 MB
- 04 Level and Game Management Tools/014 Creating a Door to Switch Scenes.mp4 71.8 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/003 Item Pickups and Creating Health Items.mp4 71.5 MB
- 01 Introduction/011 Floats, Ints, and Trigger Colliders.mp4 70.0 MB
- 06 Enemy AI/006 Rotating and Moving Enemies Around Platforms Part 3.mp4 69.4 MB
- 03 Shooting Projectiles and Object Pooling/012 Adding Automatic Firing Capabilities to Weapon.mp4 67.6 MB
- 06 Enemy AI/002 Turning Enemy Around on Collision and Leftward Movement.mp4 66.2 MB
- 04 Level and Game Management Tools/003 Creating Platform Manager Script.mp4 64.6 MB
- 05 Creating and Managing a World Map and Mini-Map/002 Mini Map Camera and Creating Rooms for World Map.mp4 62.0 MB
- 04 Level and Game Management Tools/012 Persisting Character Direction when Instantiating.mp4 60.6 MB
- 01 Introduction/013 Using Vectors, Random Values, and Lights.mp4 57.5 MB
- 01 Introduction/002 Unity Editor Walkthrough.mp4 56.0 MB
- 03 Shooting Projectiles and Object Pooling/001 Introduction to Lists and Arrays.mp4 55.8 MB
- 02 Creating a Character with Complete Movement and Animations/001 Setting Up the Foundation for Metroidvania Tools.mp4 51.7 MB
- 05 Creating and Managing a World Map and Mini-Map/003 Creating a Player Indicator for Mini Map.mp4 51.4 MB
- 02 Creating a Character with Complete Movement and Animations/007 Giving Jump More Height When Button Held.mp4 51.1 MB
- 02 Creating a Character with Complete Movement and Animations/006 Limiting the Jump and Fall Speeds.mp4 50.5 MB
- 05 Creating and Managing a World Map and Mini-Map/010 Completing Fog of War.mp4 50.1 MB
- 01 Introduction/005 Introduction to Coding.mp4 50.0 MB
- 03 Shooting Projectiles and Object Pooling/003 Introduction to Object Pooling System.mp4 49.8 MB
- 01 Introduction/006 How Computers Read Code.mp4 48.3 MB
- 03 Shooting Projectiles and Object Pooling/002 Introduction to Scriptable Objects.mp4 46.7 MB
- 02 Creating a Character with Complete Movement and Animations/005 Allowing Multiple Jumps and Protecting Jumping While Falling.mp4 44.5 MB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/004 Creating a Player Health Bar.mp4 43.4 MB
- 01 Introduction/009 How to Read API Documentation.mp4 42.3 MB
- 02 Creating a Character with Complete Movement and Animations/009 Setting Up IKs for Better Bone Control.mp4 40.0 MB
- 05 Creating and Managing a World Map and Mini-Map/001 Setting Up the Parameters for Scalable Rooms.mp4 34.3 MB
- 02 Creating a Character with Complete Movement and Animations/023 _PlayerCharacter.psb 802.9 kB
- 08 Supplemental Learning/002 Ledge Climbing.en.srt 38.8 kB
- 03 Shooting Projectiles and Object Pooling/016 Finishing the Grappling Hook.en.srt 38.4 kB
- 04 Level and Game Management Tools/006 Creating a Ladder.en.srt 36.1 kB
- 08 Supplemental Learning/001 Jump Refinement.en.srt 35.1 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/010 Final Episode_Finishing Up Save_Load System.en.srt 34.8 kB
- 03 Shooting Projectiles and Object Pooling/015 Setting Up the Grappling Hook.en.srt 32.3 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/006 Refining Player Damage and Creating an Out of Bounds System.en.srt 32.2 kB
- 01 Introduction/015 Finishing the Gameplay Loop and Building Our First Game.en.srt 30.1 kB
- 02 Creating a Character with Complete Movement and Animations/014 Coroutines and the Crouching Ability.en.srt 29.3 kB
- 02 Creating a Character with Complete Movement and Animations/018 Wall Sliding and Wall Jumping.en.srt 28.1 kB
- 04 Level and Game Management Tools/007 Setting Up Moving Platforms.en.srt 27.0 kB
- 05 Creating and Managing a World Map and Mini-Map/008 Moving and Positioning the Big Map.en.srt 26.4 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/008 Setting Up Basic Pause Menu to Navigate UI Screens.en.srt 26.3 kB
- 03 Shooting Projectiles and Object Pooling/014 Switching Weapons and Creating Second Projectile.en.srt 26.3 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/009 Setting Up Save_Load System and Title Screen.en.srt 26.3 kB
- 01 Introduction/004 Building a Level and Parent_Child Relationship with Gameobjects.en.srt 26.2 kB
- 02 Creating a Character with Complete Movement and Animations/012 Blend Trees and Setting up Jump_Falling Animations.en.srt 26.2 kB
- 04 Level and Game Management Tools/004 Creating a Falling Platform Script and Introduction to Enums.en.srt 25.7 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/005 Acquiring Abilities Through Pickups.en.srt 25.5 kB
- 06 Enemy AI/008 Creating Flying Movement and Player Detector.en.srt 25.2 kB
- 01 Introduction/007 Writing Our First Script.en.srt 25.0 kB
- 06 Enemy AI/010 Setting Up Everything for Projectile Attacks.en.srt 24.6 kB
- 01 Introduction/012 Setting Up UI and Discussing String References.en.srt 24.5 kB
- 02 Creating a Character with Complete Movement and Animations/008 How to Rig a 2D Character.en.srt 24.4 kB
- 03 Shooting Projectiles and Object Pooling/005 Instantiating Projectiles at Barrel of Gun.en.srt 24.4 kB
- 04 Level and Game Management Tools/001 Setting Up Camera Movement.en.srt 24.3 kB
- 04 Level and Game Management Tools/015 Creating a Fade Screen to Load Scenes.en.srt 24.2 kB
- 04 Level and Game Management Tools/005 One Way Platforms and On Collision Enter.en.srt 23.8 kB
- 06 Enemy AI/003 Preventing Enemy from Falling and Turning Around on Holes.en.srt 23.4 kB
- 04 Level and Game Management Tools/008 Custom Editor Tools for Moving Platforms.en.srt 22.9 kB
- 02 Creating a Character with Complete Movement and Animations/004 Solving for a Jump and Introduction to Layers and Raycasts.en.srt 22.8 kB
- 02 Creating a Character with Complete Movement and Animations/002 Solving for Basic Movement, Else Statements, and Return Methods.en.srt 22.5 kB
- 01 Introduction/005 Introduction to Coding.en.srt 22.5 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/007 Setting Up Player Death.en.srt 22.5 kB
- 03 Shooting Projectiles and Object Pooling/004 Getting Started with the Weapon Script.en.srt 22.1 kB
- 03 Shooting Projectiles and Object Pooling/011 Aiming at Closest Target to Player.en.srt 21.7 kB
- 04 Level and Game Management Tools/011 Instantiating the Player into the Scene.en.srt 21.7 kB
- 04 Level and Game Management Tools/013 Instantiating the Player into the Scene at Multiple Locations.en.srt 21.5 kB
- 03 Shooting Projectiles and Object Pooling/007 Setting Up the Weapon Aiming Component.en.srt 21.5 kB
- 02 Creating a Character with Complete Movement and Animations/020 Refactoring Input Into One Script.en.srt 21.3 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/001 Setting Up Health, Damage, and Player Invulnerability State.en.srt 21.1 kB
- 04 Level and Game Management Tools/010 Setting Up Level Bounds and Restricting Camera Movement.en.srt 21.1 kB
- 04 Level and Game Management Tools/002 Finishing Camera Movement, Fixing a Bug in Dash Script.en.srt 20.9 kB
- 03 Shooting Projectiles and Object Pooling/013 Adding More Functionality to Object Pooler.en.srt 20.8 kB
- 06 Enemy AI/001 Setting Up Enemy AI and Enemy Movment.en.srt 20.7 kB
- 02 Creating a Character with Complete Movement and Animations/010 Introduction to Animations, Keyframes, and Tweening.en.srt 20.4 kB
- 06 Enemy AI/004 Rotating and Moving Enemies Around Platforms.en.srt 20.4 kB
- 02 Creating a Character with Complete Movement and Animations/016 Creating a Dash Ability.en.srt 20.2 kB
- 05 Creating and Managing a World Map and Mini-Map/007 Setting Up the World Map Display Toggle.en.srt 20.2 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/002 Setting Up Projectile Damage and Random Drops.en.srt 19.9 kB
- 06 Enemy AI/009 Setting Up Everything for Melee Attacks.en.srt 19.8 kB
- 05 Creating and Managing a World Map and Mini-Map/009 Setting Up Fog of War.en.srt 19.6 kB
- 02 Creating a Character with Complete Movement and Animations/019 Animating and Triggering the Wall Slide.en.srt 19.4 kB
- 01 Introduction/010 Bools and Conditional Checks.en.srt 19.1 kB
- 03 Shooting Projectiles and Object Pooling/008 Solving for Firing Projectiles Forward.en.srt 19.1 kB
- 01 Introduction/011 Floats, Ints, and Trigger Colliders.en.srt 19.0 kB
- 02 Creating a Character with Complete Movement and Animations/003 Solving for Facing the Correct Direction and Sprinting.en.srt 18.7 kB
- 03 Shooting Projectiles and Object Pooling/003 Introduction to Object Pooling System.en.srt 18.4 kB
- 03 Shooting Projectiles and Object Pooling/006 Moving and Placing Projectiles.en.srt 18.4 kB
- 02 Creating a Character with Complete Movement and Animations/013 Adding and Animating a Glide Ability.en.srt 18.4 kB
- 04 Level and Game Management Tools/014 Creating a Door to Switch Scenes.en.srt 18.3 kB
- 05 Creating and Managing a World Map and Mini-Map/002 Mini Map Camera and Creating Rooms for World Map.en.srt 18.0 kB
- 05 Creating and Managing a World Map and Mini-Map/004 Creating Icons for Mini Map and Setting Up Camera.en.srt 17.8 kB
- 02 Creating a Character with Complete Movement and Animations/011 Using the Animator Component to Trigger Animations.en.srt 17.8 kB
- 04 Level and Game Management Tools/009 Creating Wind and Water Gameobjects with Area Effectors.en.srt 17.6 kB
- 01 Introduction/008 Reviewing the Movement Script.en.srt 17.6 kB
- 01 Introduction/001 House Keeping_Course Overview_Unity Download and Install.en.srt 17.6 kB
- 01 Introduction/002 Unity Editor Walkthrough.en.srt 17.2 kB
- 03 Shooting Projectiles and Object Pooling/001 Introduction to Lists and Arrays.en.srt 17.1 kB
- 02 Creating a Character with Complete Movement and Animations/001 Setting Up the Foundation for Metroidvania Tools.en.srt 17.0 kB
- 05 Creating and Managing a World Map and Mini-Map/005 Adding Movement to the Player Indicator.en.srt 16.7 kB
- 01 Introduction/003 Introduction to Gameobjects and the Transform component.en.srt 16.4 kB
- 05 Creating and Managing a World Map and Mini-Map/010 Completing Fog of War.en.srt 16.3 kB
- 02 Creating a Character with Complete Movement and Animations/015 Animating and Controlling the Crouch State.en.srt 15.5 kB
- 04 Level and Game Management Tools/003 Creating Platform Manager Script.en.srt 15.3 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/003 Item Pickups and Creating Health Items.en.srt 15.3 kB
- 04 Level and Game Management Tools/012 Persisting Character Direction when Instantiating.en.srt 15.1 kB
- 01 Introduction/006 How Computers Read Code.en.srt 15.0 kB
- 06 Enemy AI/007 Solving for Enemy Jumping.en.srt 14.5 kB
- 03 Shooting Projectiles and Object Pooling/010 Solving for 8 Directional Aiming.en.srt 14.5 kB
- 03 Shooting Projectiles and Object Pooling/002 Introduction to Scriptable Objects.en.srt 14.4 kB
- 02 Creating a Character with Complete Movement and Animations/017 Animating the Dash Ability.en.srt 14.3 kB
- 01 Introduction/014 Brief Introduction to Particle System.en.srt 14.1 kB
- 06 Enemy AI/005 Rotating and Moving Enemies Around Platforms Part 2.en.srt 13.9 kB
- 01 Introduction/013 Using Vectors, Random Values, and Lights.en.srt 13.9 kB
- 03 Shooting Projectiles and Object Pooling/009 Commenting Complicated Code and Unity Inspector Tips.en.srt 13.8 kB
- 03 Shooting Projectiles and Object Pooling/012 Adding Automatic Firing Capabilities to Weapon.en.srt 13.0 kB
- 05 Creating and Managing a World Map and Mini-Map/006 Mini Map Camera Follow and Clamping.en.srt 12.7 kB
- 02 Creating a Character with Complete Movement and Animations/005 Allowing Multiple Jumps and Protecting Jumping While Falling.en.srt 12.0 kB
- 02 Creating a Character with Complete Movement and Animations/009 Setting Up IKs for Better Bone Control.en.srt 11.8 kB
- 07 Health, Damage, Pickups, Ability Acquisition, and Save_Load System/004 Creating a Player Health Bar.en.srt 11.6 kB
- 02 Creating a Character with Complete Movement and Animations/006 Limiting the Jump and Fall Speeds.en.srt 11.2 kB
- 02 Creating a Character with Complete Movement and Animations/007 Giving Jump More Height When Button Held.en.srt 10.8 kB
- 05 Creating and Managing a World Map and Mini-Map/001 Setting Up the Parameters for Scalable Rooms.en.srt 10.7 kB
- 05 Creating and Managing a World Map and Mini-Map/003 Creating a Player Indicator for Mini Map.en.srt 10.7 kB
- 06 Enemy AI/006 Rotating and Moving Enemies Around Platforms Part 3.en.srt 10.1 kB
- 06 Enemy AI/002 Turning Enemy Around on Collision and Leftward Movement.en.srt 9.8 kB
- 01 Introduction/009 How to Read API Documentation.en.srt 9.6 kB
- 04 Level and Game Management Tools/065 Door Sprite Sheet.png 4.0 kB
- 06 Enemy AI/085 SwipeImages.png 2.3 kB
- 03 Shooting Projectiles and Object Pooling/037 BULLET.png 2.1 kB
- 08 Supplemental Learning/003 Solution For Project.html 1.1 kB
- 03 Shooting Projectiles and Object Pooling/049 SecondProjectile.png 990 Bytes
- 03 Shooting Projectiles and Object Pooling/050 GrapplingTrailEnd.png 774 Bytes
- 03 Shooting Projectiles and Object Pooling/050 GrapplingHookEnd.png 560 Bytes
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