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Talent Nurture Academy - Learn Microsoft DirectX from Scratch
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BT种子基本信息
种子哈希:
70fcab113cfd25ef6df52536a211eba9bcf0e058
文档大小:
4.2 GB
文档个数:
159
个文档
下载次数:
2009
次
下载速度:
极快
收录时间:
2020-02-25
最近下载:
2025-01-18
DMCA/屏蔽:
DMCA/屏蔽
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文档列表
13 - Depth Rendering/Add Code to the Solution.mp4
57.9 MB
17 - DirectX Texture/Adding the Code.mp4
56.3 MB
8 - Direct 3D/Creating a Render Target.mp4
54.3 MB
15 - Customizing Rasterizer/Changing Objects.mp4
52.9 MB
16 - Colour Blending/Adding Code for different Depth renders.mp4
52.6 MB
6 - Life Cycle of an Application/More efficient Event Loop.mp4
52.2 MB
17 - DirectX Texture/Coding Texture.mp4
51.8 MB
5 - DirectX/Coding Explanation.mp4
48.1 MB
13 - Depth Rendering/Coding Continues.mp4
47.2 MB
6 - Life Cycle of an Application/Hello World App.mp4
46.2 MB
9 - DirectX Drawing a Triangle/Input Layout.mp4
46.2 MB
5 - DirectX/Wrting the Functions.mp4
45.3 MB
7 - Entering the world of 3D Graphics/Writing DirectX Codes.mp4
44.6 MB
8 - Direct 3D/Swap effects.mp4
44.6 MB
11 - Shader Effects/Setting up Constant Buffer.mp4
44.3 MB
8 - Direct 3D/Swap Chain Continues.mp4
43.4 MB
5 - DirectX/How they work on Windows.mp4
42.5 MB
8 - Direct 3D/Rendering Frames.mp4
42.4 MB
14 - Modelling Objects/Creating Index Buffer Coding.mp4
42.2 MB
9 - DirectX Drawing a Triangle/Creating a new Function.mp4
41.5 MB
12 - Transformations/Putting the Codes in Practice.mp4
41.4 MB
15 - Customizing Rasterizer/Introduction.mp4
41.1 MB
9 - DirectX Drawing a Triangle/Vertex Layout.mp4
40.7 MB
14 - Modelling Objects/Creating simple Models.mp4
40.2 MB
8 - Direct 3D/Lets Create a Swap Chain.mp4
39.7 MB
5 - DirectX/Game Components.mp4
39.0 MB
16 - Colour Blending/Setting up Continues.mp4
38.6 MB
8 - Direct 3D/Swap Chain.mp4
37.9 MB
9 - DirectX Drawing a Triangle/Drawing a Triangle.mp4
37.6 MB
9 - DirectX Drawing a Triangle/Drawing a Triangle Conclusion.mp4
37.3 MB
18 - DirectX Quaternions/Multiplying Quaternions.mp4
37.2 MB
14 - Modelling Objects/Introduction to Modelling Objects.mp4
37.0 MB
13 - Depth Rendering/How to implement Depth Buffer.mp4
36.5 MB
5 - DirectX/Building up Windows Application.mp4
36.2 MB
17 - DirectX Texture/WIC.mp4
36.0 MB
9 - DirectX Drawing a Triangle/Vertex Buffer.mp4
35.9 MB
15 - Customizing Rasterizer/Coding.mp4
35.9 MB
14 - Modelling Objects/Conclusion.mp4
35.2 MB
8 - Direct 3D/Direct 3D.mp4
34.5 MB
7 - Entering the world of 3D Graphics/Coding Continues.mp4
34.2 MB
5 - DirectX/Explaining Codes.mp4
34.2 MB
9 - DirectX Drawing a Triangle/Creating a Shader.mp4
33.8 MB
9 - DirectX Drawing a Triangle/Summarizing.mp4
33.2 MB
14 - Modelling Objects/Coding Continues.mp4
32.7 MB
18 - DirectX Quaternions/Quaternions Continues.mp4
32.7 MB
11 - Shader Effects/Introduction to Shader Effects.mp4
32.1 MB
5 - DirectX/DirectX Project.mp4
31.3 MB
9 - DirectX Drawing a Triangle/Triangle Continues.mp4
31.3 MB
15 - Customizing Rasterizer/Coding Continues.mp4
31.2 MB
11 - Shader Effects/Constant Buffers and Shaders Effect.mp4
30.0 MB
9 - DirectX Drawing a Triangle/Drawing on the Screen.mp4
30.0 MB
12 - Transformations/World Transformation.mp4
29.8 MB
18 - DirectX Quaternions/Adding and Subtracting Complex Numbers.mp4
29.6 MB
11 - Shader Effects/Upgrading Pixel Shader.mp4
29.2 MB
4 - Linear Transformation/Orthogonal Matrix.mp4
29.0 MB
8 - Direct 3D/Different D3D Flags.mp4
28.8 MB
11 - Shader Effects/Recreating the Vertex Shader.mp4
28.7 MB
4 - Linear Transformation/Rotation Matrix.mp4
28.1 MB
11 - Shader Effects/Constant Buffer Alignment.mp4
27.6 MB
11 - Shader Effects/Simple effects.mp4
27.4 MB
4 - Linear Transformation/Matrix Representation Continues.mp4
27.2 MB
10 - Rendering Pipeline/Vertex Processing.mp4
27.1 MB
5 - DirectX/Events.mp4
27.1 MB
11 - Shader Effects/Advanced Parameters.mp4
26.1 MB
4 - Linear Transformation/Transformation Continues.mp4
25.8 MB
4 - Linear Transformation/Introduction.mp4
25.8 MB
16 - Colour Blending/Destination Colours.mp4
25.6 MB
7 - Entering the world of 3D Graphics/Primitives.mp4
25.3 MB
4 - Linear Transformation/Summarizing Linear Transformation.mp4
25.0 MB
13 - Depth Rendering/Introduction.mp4
25.0 MB
12 - Transformations/Combining Translation, Rotation and Scaling Matrices.mp4
24.8 MB
17 - DirectX Texture/Vertex Shader.mp4
24.4 MB
3 - Matrix Algebra/Matrix Multiplications.mp4
24.2 MB
18 - DirectX Quaternions/Raising Imaginary Numbers to Power.mp4
23.9 MB
4 - Linear Transformation/Scaling and Rotation Continues.mp4
23.8 MB
5 - DirectX/Current Points.mp4
23.7 MB
16 - Colour Blending/SRC Blend and Destination Blend.mp4
23.6 MB
3 - Matrix Algebra/Row Vector and Column Vector in Matrix.mp4
23.5 MB
4 - Linear Transformation/Transformation.mp4
23.4 MB
18 - DirectX Quaternions/DirectX Primer on CPP.mp4
23.4 MB
4 - Linear Transformation/Matrix Representation of Linear Transformation.mp4
23.3 MB
11 - Shader Effects/Constant Buffer Alignment Continues.mp4
23.3 MB
3 - Matrix Algebra/Determinant Continues.mp4
22.9 MB
12 - Transformations/Introduction to 3D Transformation.mp4
22.5 MB
5 - DirectX/The Parts of the Game.mp4
22.1 MB
12 - Transformations/Final Transformation.mp4
21.9 MB
2 - Vector Algebra Basics for DirectX/Vectors Operations.mp4
21.9 MB
12 - Transformations/Matrices.mp4
21.7 MB
12 - Transformations/Understanding the Combination.mp4
21.7 MB
3 - Matrix Algebra/Introduction to Matrix Algebra.mp4
21.6 MB
18 - DirectX Quaternions/Discriminant.mp4
21.6 MB
16 - Colour Blending/Introduction to Colour Blending.mp4
21.5 MB
2 - Vector Algebra Basics for DirectX/Introduction to Vector.mp4
21.5 MB
3 - Matrix Algebra/Vector Matrix Multiplication.mp4
21.3 MB
5 - DirectX/Introduction.mp4
21.3 MB
17 - DirectX Texture/Texture Address Modes.mp4
21.1 MB
12 - Transformations/Field of View.mp4
21.0 MB
18 - DirectX Quaternions/Lets Talk about Quaternions.mp4
20.8 MB
3 - Matrix Algebra/Solving a Few Examples in Matrix.mp4
20.8 MB
4 - Linear Transformation/Different Coordinates.mp4
20.6 MB
17 - DirectX Texture/Introduction.mp4
20.4 MB
17 - DirectX Texture/WIC Texture Loader.mp4
20.4 MB
16 - Colour Blending/Depth Operations.mp4
20.4 MB
13 - Depth Rendering/Depth Buffer Coding.mp4
20.3 MB
4 - Linear Transformation/Coordinate Transformation.mp4
20.3 MB
17 - DirectX Texture/Passing the Texture.mp4
20.1 MB
2 - Vector Algebra Basics for DirectX/Cross Product Example.mp4
19.9 MB
7 - Entering the world of 3D Graphics/DXGI.mp4
19.8 MB
3 - Matrix Algebra/Adjoint of Matrix.mp4
19.5 MB
2 - Vector Algebra Basics for DirectX/More on Dot Products.mp4
19.5 MB
3 - Matrix Algebra/Important Points.mp4
19.0 MB
16 - Colour Blending/Setting up the Blend States.mp4
18.7 MB
7 - Entering the world of 3D Graphics/Entering the world of 3D Graphics.mp4
18.4 MB
3 - Matrix Algebra/Identity Matrix.mp4
18.3 MB
2 - Vector Algebra Basics for DirectX/3D Case Continues.mp4
18.3 MB
16 - Colour Blending/Blend States.mp4
18.0 MB
17 - DirectX Texture/types of Filters.mp4
18.0 MB
2 - Vector Algebra Basics for DirectX/Orthogonalization.mp4
18.0 MB
2 - Vector Algebra Basics for DirectX/Orthogonalization with Cross Product.mp4
18.0 MB
7 - Entering the world of 3D Graphics/Graphics Concepts.mp4
17.9 MB
4 - Linear Transformation/Change of Coordinate System.mp4
17.7 MB
10 - Rendering Pipeline/Rendering Pipeline.mp4
17.5 MB
10 - Rendering Pipeline/Stream Output Stage.mp4
17.5 MB
3 - Matrix Algebra/Determinant of Matrix.mp4
17.2 MB
4 - Linear Transformation/Scaling and Rotation.mp4
16.9 MB
3 - Matrix Algebra/Looking at Example.mp4
16.9 MB
18 - DirectX Quaternions/CPP Final.mp4
16.6 MB
2 - Vector Algebra Basics for DirectX/Magnitude and Unit Vectors.mp4
16.5 MB
12 - Transformations/Scaling and Different Transformation.mp4
16.3 MB
13 - Depth Rendering/Setting up the Depth Buffer.mp4
16.1 MB
4 - Linear Transformation/Summarizing Continues.mp4
15.9 MB
2 - Vector Algebra Basics for DirectX/Vector Dot Products.mp4
15.8 MB
10 - Rendering Pipeline/Stages of Rendering Pipeline.mp4
15.6 MB
17 - DirectX Texture/Controlling Mip Map Levels.mp4
15.2 MB
10 - Rendering Pipeline/Symantics of HLSL.mp4
14.7 MB
2 - Vector Algebra Basics for DirectX/Cross Product.mp4
14.7 MB
18 - DirectX Quaternions/Introduction.mp4
14.7 MB
2 - Vector Algebra Basics for DirectX/3D Case.mp4
14.5 MB
2 - Vector Algebra Basics for DirectX/More on Vector Operations.mp4
14.3 MB
2 - Vector Algebra Basics for DirectX/Summarizing.mp4
14.1 MB
4 - Linear Transformation/Linear Transformation Conclusion.mp4
14.0 MB
10 - Rendering Pipeline/Intro to HLSL.mp4
14.0 MB
17 - DirectX Texture/Sampling of Texture.mp4
13.9 MB
2 - Vector Algebra Basics for DirectX/Vector Coordinates.mp4
13.8 MB
3 - Matrix Algebra/Summary and Conclusion.mp4
13.7 MB
17 - DirectX Texture/Create DDS Texture.mp4
13.3 MB
4 - Linear Transformation/Coordinate Changing System.mp4
13.2 MB
6 - Life Cycle of an Application/Game Life Cycle Chart Diagram.mp4
12.9 MB
3 - Matrix Algebra/Inverse of a Matrix.mp4
12.5 MB
17 - DirectX Texture/Setting Sampler Objects.mp4
12.4 MB
2 - Vector Algebra Basics for DirectX/Computing the Magnitude.mp4
10.3 MB
3 - Matrix Algebra/Summarizing Matrix Algebra.mp4
9.8 MB
2 - Vector Algebra Basics for DirectX/Vectors Operations Continues, Vector Multiplications.mp4
9.8 MB
3 - Matrix Algebra/Different Types of Matrices.mp4
9.3 MB
6 - Life Cycle of an Application/Introduction to Life Cycle.mp4
9.3 MB
1 - Introduction/Introduction.mp4
8.9 MB
4 - Linear Transformation/3 Frames of references.mp4
8.7 MB
2 - Vector Algebra Basics for DirectX/Cross Products for 2D Vectors.mp4
8.6 MB
2 - Vector Algebra Basics for DirectX/Translation of Vector.mp4
8.6 MB
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